Daymare: 1998 Wiki
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==Summary==
 
==Summary==
A prototype semi-automatic pistol made of mostly plastic. It uses 9mm parabellum rounds and has a maximum capacity of 11 bullets. This model was produced especially for [[H.A.D.E.S.]].
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A prototype semi-automatic pistol made of mostly plastic. It uses 9mm [[GK 22 (Ammo)|parabellum rounds]] or [[GK 22 Hollow Point|hollow points]] with a maximum capacity of 11 bullets per magazine. This model was produced especially for [[H.A.D.E.S.]].
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==Tips==
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* Pressing 'R' will perform a Fast Reload. The character will replace the current equipped magazine with a new one, dropping the former to the ground. The dropped magazine can be picked up at a later time.
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* Holding 'R' will perform a Slow Reload. The character will replace the current equipped magazine with a new one, placing the former back in the inventory.
   
 
[[Category:Items]][[Category:Weapons]]
 
[[Category:Items]][[Category:Weapons]]

Latest revision as of 14:52, 19 September 2019

The GK 22 is a secondary weapon in Daymare: 1998.

Summary[]

A prototype semi-automatic pistol made of mostly plastic. It uses 9mm parabellum rounds or hollow points with a maximum capacity of 11 bullets per magazine. This model was produced especially for H.A.D.E.S..

Tips[]

  • Pressing 'R' will perform a Fast Reload. The character will replace the current equipped magazine with a new one, dropping the former to the ground. The dropped magazine can be picked up at a later time.
  • Holding 'R' will perform a Slow Reload. The character will replace the current equipped magazine with a new one, placing the former back in the inventory.