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D98 vs d94 zombies

Type-7 zombie (left) and Decoy zombie (right) comparison

Zombies refer to the common enemies in the Daymare universe.

There are currently two variations of zombies appearing in the series.

Type-7 ("Acid Zombies")[ | ]

See aslo Enemies in Daymare: 1998

Zombies appearing in Daymare: 1998 are refered to as "Type-7". They are the first stage (0-12 hours) of a human being's exposure to Castor, a toxic chemical designed to produce bioweapons. The subject preserves its humanoid form, but slowly deteriorates due to the large acidic buildup within the blood and tissue of the subject. The subjects remain in a poor mental state, losing all their human senses and becoming extremely aggressive and resilient to pain. They will attack everything on sight, spewing large amounts of acids on their victims. Though weaker then the other stages, they are more dangerous in groups. Subjects that do not mutate into Stage 2, will eventually die after 72 hours of infection. Subjects with the correct genetic makeup will result into aggressively deadly creatures with increased physical strength (Correct Form), while those with the wrong genetic makeup will decay rapidly due to the massive amount of acid produced within their bodies (Wrong Type-7). Since Castor is a chemical weapon, not a viral agent, Type-7 victims are unable to infect others.

Unlike the Decoy zombies, Type-7 are physically alive victims of a mutation that can be killed and cannot be reanimated after death.

Decoys ("Electric Zombies")[ | ]

See also Enemies of Daymare: 1994 Sandcastle.

Decoys are corpses reanimated via an electomagnetic anomaly. A killed decoy will release an electric charge, red or blue, that will power-up a nearby decoy or revive a corpse, turning it into a decoy as well.

Gallery[ | ]

Trivia[ | ]

  • Type-7 zombies were primarily inspired by Resident Evil's T-virus zombies.
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